Assistance light bug?

I have noticed that sometimes when I or my kids are playing with move assist turned on that when you first touch a piece it will flash what seems to be the highest level of assistance before reverting back to the selected level.

For example, if I play with level 2 on (blunders only, everything else green), even on the first move it is showing me that the d3 d4 e3 e4 pawn moves are green while other moves are blue. After I move and then the computer moves, if I touch another piece that I know isn’t the best move but isn’t a blunder, it flashes blue then quickly “remembers” that it is set to a lower assistance level and then changes to green, but it breaks the illusion and happens on basically every move after that, so you can clearly tell you’re about to make not the best move.

Not sure if that makes sense, let me know if not or if this is a known problem already.

The blue is the color until it has finished processing the analysis. Then once the analysis is done, it will update.

We are testing in the office a white color to represent “legal move, assistance not processed yet” - so the blue is not confusing.

That will likely release in the next update (next week).

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Makes sense, thanks. BTW as someone who has backed early version products before you guys are killing it on the communication front and the actually implementing updates front, keep it up

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